You can reach the barred entrance by dropping in the water at the second outdoor area and using the lift in its southwest corner. (Alternatively, the soulsphere can be collected on an earlier phase. If you stay in the room when the bars close, you can make an escape through a window to the second outdoor area and use a lift to drop onto land again. The bars are opened by a trigger in front of them, and may help you hold back the nightmare spectre that appears on HMP and UV. As you turn right after entering the door, you will find a barred room with a soulsphere inside. There is a door behind a corner on the eastern side of the area. When you have located the blue key, you can jump in the surrounding water. The eastern tower holds a partial invisibility powerup - use the lift on the north-east side of the tower to get to it. There are two small "guard towers" in front of the blue key building. There is a berserk pack at the northern end of the walkway with the red door, plus a medikit on Ultra Violence skill level (UV). After passing through it, continue straight forward through the building, running across the gap, to reach the exit switch.Ī megaarmor can be found inside the building in front of you at the start. Continue along the next hallway to its end and across the bridge to the blue door. If you fall in the water, you can lower the platform like a lift by pressing use on it. Run through the window and onto the adjacent platform. You will reach a dead end with a window to the right. This time, head right after passing through the arched doorway. Return to the second outdoor area and run through the window again, landing on the bridge. Kill all the enemies here, enter the building ahead and take the blue skull key. Go through the door behind them and cross into the next outdoor area. Press the switch behind the red door to lower the nearby red bars. If you fall into the water on your way, ride one of the many semi-circular lifts up and drop onto land. At the end you will find the red skull key on a ledge.īacktrack to the red door near the start. Continue along, across the water and through the arched doorway, then take a left. Get a running start and jump through the largest window straight ahead - you should land on a bridge on the far side of the gray stone barrier. Continue around the building to the right until you reach a staircase, go up it and through the door to enter the building. Step into the patch of light in the next short corridor to open the door ahead. Head forwards past the red door, around the next corner and through the door to the right. Essentials įrom the start, go right and head down the curved staircase in front of you. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally. Letters in italics refer to marked spots on the map.
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